Today's topic, and final of my 4 projects for class is going to be on Flickr, the online photo warehouse. This site is so good for finding portraits i'm not even kidding It was like an angel descending from on high to bless us puny mortals with the gift of decent portrait shots and landscapes. I know that Deviantart.com also has a decent stock art section but that's just one, rather drama-queen filled aspect of the site as an online gallery for artists. Seriously you type in portraits in deviant art 8/10 times you'll find some mascara'd up teen acting like the world is collapsing around them. Not on flickr, this site has a gigantic database spanning all ages, children, the elderly, the middle aged you name it. And their all usually really good quality images. You can choose the size of the image you'd like to download.
Here's a link to a search for portraits, http://www.flickr.com/search/?w=all&q=portaits&m=text#page=0 the 1st page has so much diversity that if you need, say, at random, a middle aged native american you can find it in a simple search. Just type, native american, http://www.flickr.com/search/?w=all&q=native+american&m=text Bam, theres children, elderly, a man in around his 30s or so. And all those images are nice and crisp. The photos you find on flickr are perfect for drawing from, there big, theres tons of detail, and lately I haven't had an issues with watermarks.
The downside to this is the copyright, most of the time you'll find information about the useage of the image beneath it when you open the image, however some do restrict the image completely, not allowing free downloads without the watermark.
The biggest trade off, censorship. Flickr is heavily, heavily censored. You can't find many images to fulfill certain criteria if too much skin is showing, male or female. It's a little ridiculous at the extremes flickr goes to to remove images and users, no longer being a free gallery but a "family friendly' one, which is not how it started out as. Other than that, using digital media for drawing comes with a few other trade offs I've stated in older posts, loss of depth, flattening of surfaces, loss of dynamic lighting etc. However with the high quality nature of the image son Flickr, its not as bad as using other sources. some images are so clear you capture more detail than you would have otherwise.
Posting some of my works from the last few years with more recent things as well.
Thursday, July 28, 2011
Google + (project 3)
So i set out to make use of google +, the new social network set up by Google. Here's a link to my google + page - https://plus.google.com/?hl=en
My intention was to see if I could use it to make healthy relationships with others and perhaps get the word out about some interesting things in my field. The google +1 (ap?) system that google has was a very interesting system to me. I could find various things I found important, and +1 them to let others in my circles know.
Also I had hoped that the Hangout system would allow me an easier time with communicating to my friends. I had a few problems with all of these.
For starters googles +1 system worked half of the time. When I was eager to share things I would go out and +1, I noticed that my links didn't pop up from anywhere from 1 hour to 1 day after I +1'd them. That was kind of dissapointing considering it severely limited what I could do with the system by just adding this huge arbitrary timer to it. I understand Google + is in beta still so perhaps its just one of the many kinks they need to work out. I had +1'd about 4 different artists website I could find with a note on my status about putting out some cool sites that everyone should check out, I don't think a single person has looked at them yet =(
Also i was able to create and link a google Buzz account, which to me, is like a ghetto twitter. In fact they give the option to link your twitter account with your Buzz in order to have a steady output of information. No one is really going to use two systems like twitter after all, its just not something people would want to do. However, I couldn't, I guess no matter what computer i use i just get an error when trying to link the two. So my Buzz is basically dead since i'm only really using twitter.
The hangout system didn't work for me either, I tried with a friend of mine on google+ and we couldn't get the video chat up and running. After awhile they just sort of gave up and we came to an agreement that google + just needs some more work done, but they did want google+ to become the next big thing when it comes tosocial networking sites, and I think google has the funds to absorb others like facebook/myspace and twitter. The option to limit feeds was however very nice, so you weren't bombarded with information about people like you are on facebook. However this also has the negative effect of making your +1s and links in buzz kind of pointless if no one else wants to see them.
My intention was to see if I could use it to make healthy relationships with others and perhaps get the word out about some interesting things in my field. The google +1 (ap?) system that google has was a very interesting system to me. I could find various things I found important, and +1 them to let others in my circles know.
Also I had hoped that the Hangout system would allow me an easier time with communicating to my friends. I had a few problems with all of these.
For starters googles +1 system worked half of the time. When I was eager to share things I would go out and +1, I noticed that my links didn't pop up from anywhere from 1 hour to 1 day after I +1'd them. That was kind of dissapointing considering it severely limited what I could do with the system by just adding this huge arbitrary timer to it. I understand Google + is in beta still so perhaps its just one of the many kinks they need to work out. I had +1'd about 4 different artists website I could find with a note on my status about putting out some cool sites that everyone should check out, I don't think a single person has looked at them yet =(
Also i was able to create and link a google Buzz account, which to me, is like a ghetto twitter. In fact they give the option to link your twitter account with your Buzz in order to have a steady output of information. No one is really going to use two systems like twitter after all, its just not something people would want to do. However, I couldn't, I guess no matter what computer i use i just get an error when trying to link the two. So my Buzz is basically dead since i'm only really using twitter.
The hangout system didn't work for me either, I tried with a friend of mine on google+ and we couldn't get the video chat up and running. After awhile they just sort of gave up and we came to an agreement that google + just needs some more work done, but they did want google+ to become the next big thing when it comes tosocial networking sites, and I think google has the funds to absorb others like facebook/myspace and twitter. The option to limit feeds was however very nice, so you weren't bombarded with information about people like you are on facebook. However this also has the negative effect of making your +1s and links in buzz kind of pointless if no one else wants to see them.
Reflection~
- Presentation contains accurate/reasonable ideas on how technology can help those in your career area reach their goals.
- Using technology to create interactive experiences for your audience.
- Using technology to “show” rather than simply “tell” about your work/product/ideas.
- Using technology to help your audience establish a personal connection w/ main ideas.
- Describing your process to learn new technologies including struggles you encountered.
- Your rationale for the use of specific technologies in your presentation - as blog post
So those were the requirments, I hit most of them I think, I should have emphasized the struggles a bit more, I sort of made them sound too easy with the way I presented. I was limited on time and I didn't expect photoshop to have so many problems projecting onto an external monitor..in retrospect I should have just used the 1 screen but I couldn't really have known.
The use of photoshop in my field derives from a basic need. I just Have to learn it, its one of the 1st requirements on any application for artists looking for a career. Other digital media programs like illustrator and Corel draw are also popular, and many employers look for experience in all of the programs. I tried to show the partnership that a Drawing tablet has with the program, and how they were basically made for each other, unfortunately the technical difficulties we had made it kind of hard to show off. My idea for the presentation was to show just how simple things can be though when you are experienced, I wanted the class to pull up some images and my hope was to combine them on screen in a rather simple way, using 2-4 of the images, however that proved difficult with the monitor, so instead i just added a filter to it to show the way the computer emulates other material. I turned a landscape into a charcoal drawing however the color was off, had a flesh tone still selected when i applied the filter so it was harder to see.
When i showed off a drawing I had worked on for the presentation i showed how layers worked, with the idea that even if you mess up, its a simple fix by using the tools available. Can undo about 20-30 moves just by hitting a button, can erase a layer if something doesn't look right, etc. All faster more efficient ways to do things that you can't necessarily do with physical media. If i needed to fix something in a painting it might take hours of repainting an area, or days to weeks if using oil paints.
I wanted to get across that with the rise of digital media we've been making trade offs in art. Why use physical media if digital is so much better? That question has plagued many a young artists mind especially when considering costs. The Photoshop program as well as my tablet probably only cost roughly the same as all the supplies for my 1st year of painting class. So in the long run I was saving money using the program, paper, pens, paint, brushes etc are all very expensive. The computer program can emulate things like brushes, watercolor, charcoal, etc and make very beautiful works, but you do lose a lot when making that switch to digital. The life of your piece loses some time, many think digital is forever and while its true it can/will last a long time if you take the proper steps, digital work wont be your own for long. There are a lot of "thieves" online, some will take your work, change a few things, perhaps remove your signature etc. If you don't have enough fame online, you may never even know that its happening.
All in all though I think the use of photoshop for this presentation was the right idea, and I had a couple people ask interesting questions, relating it to their own majors/careers. I think i accomplished what I set out to with the presentation and got across my ideas.
Tuesday, July 26, 2011
What i know about music
Took some piano classes and played the violin for a few years, I can read music pretty well, nothin too special.
Body & Nutrition activity
Chicken Strips + Sweet potato fries & water was all i ate yesterday.
according to the nutrition website i need like 3 cups worth of salad and a ribeye steak everyday.
according to the nutrition website i need like 3 cups worth of salad and a ribeye steak everyday.
Tuesday, July 19, 2011
Photoshop
2nd project is a tad late, but been real busy with work and Philosophy class. The final was on Saturday and i spent most of the week playing catch up thanks to my work schedule. Also my computer monitor recently died so I scrambled for a way to get my work done, and then realized my HDTV could suffice...and I must say I love it. Sure the resolution aint as great but its nice and big.
Today's topic is Photoshop! Gather round boys and girls as I explain the Pros, cons and grey area of the revolutionary tool known as Photoshop.
A magnificently helpful website for those just learning/new to photoshop is http://psd.tutsplus.com/ This site has tons of different tutorials on how to use the tools Photoshop gives you. There is no tutorial itself in photoshop (maybe in the newer versions but none I own) and I found this site incredibly helpful. As an example I'm going to link everyone to a rather basic but still pretty cool tutorial and explain some of the tools used.
This particular tutorial is one I've used quite a few times in my work when doing cityscapes, http://psd.tutsplus.com/tutorials/photo-effects-tutorials/cityscape-concept-art/ Now this blog post is about the program itself, but since I can't really show/explain the program without showing it in class I'm using this website as a sort of mirror for it. I won't go into detail in how to render/paint things like this since the tutorial does an excellent job doing that, I will however consider the struggles implementing this for students (As I myself have experienced many) talk about the trade offs and biases this program creates.
Now I'm assuming everyones checked the tutorial page and glanced over it, if you haven't, do so now please. It's broken down into steps and offers the tools/ideas on how to start the work. Go on soak it up, take it all in. Got it? good, now I assume all of us are aware of the power of photoshop, it can render some incredibly beautiful drawings. Heres another by one of my idols who inspired me to go into concept art. He's not a big name, he's just doin his job and I love it.
Here: http://andyparkart.deviantart.com/
Pros: Speed, cleanliness, reproduction, variation, clarity
Photoshop and other programs like it are fast. You can make some amazing work in just a few hours. Its clean, its all digital and there's no mess. You can save a work, print it as many times as need be, email it, save copies, and alter each one. Each piece is completely re-workable, and the resolution you can work at can be crystal clear or murky if you so choose. Speed is key in the art department, at least in our modern age. Concept artists are tasked with a rather large scale drawing, and given short deadlines because the programs allow it. Time is money.
If I keep gushing, this post will never end.
Now that we've seen the pro's, lets look at some of the cons.
Photoshop itself does not come with any physical tools like a drawing Tablet, this comes out of your pocket and is rather pricey. In order to achieve the best results, a Tablet is a necessity.
A tablet for photoshop (and other similar programs) costs upwards of $300.00. Mine was a Medium sized Intuos 4 from Wacom (a better brand) and cost me $400, they just get more expensive the higher quality tablet you buy. This is a major trade off, most schools would not be willing to shell out 300 dollars per student, and even if they did, their not the most durable of tools. Proper care is necessary otherwise it can get ruined. This pricetag is also a major divide for students, I myself had to save up for quite awhile and was already in my 3rd year of college before I had enough. (400 isn't much in the grand scheme but Drake was already very expensive, add apartment costs, living expenses, food etc and I had almost no money to save at all.) Thats just the start though, Photoshop itself is very costly. I'm using Photoshop Cs3, I want CS4 and dont care about Cs5 since its not much of an upgrade, but i payed a few hundred dollars for mine. The newer ones run much higher, and unless you procure one by shady means, the program itself is far too expensive for the average student. I use myself as a basis, and Dirt poor is average.
Things can be too clean. Theres no mess, no physical memory of hand gestures that the artists touch can be lost completely. What makes each painting by the old masters is their hand. Each gesture, swipe with the brush, is instantly removed in photoshop. The work itself can be burned, dodged, layered, lightened, darkened, and resized at the press of a button. It really feels like cheating some times. I really dislike that side of digital work. It removes the soul of the work. It may look awesome, but its also instantly changeable and polished.
Digital work is not forever. If your computer crashes (mine did) You can lose everything (I did T-T ) and what do you have to show? Nothing. Your work can be copied, stolen, and reworked thanks to the internet. Nothing lasts, and on the internet, your work sinks into the vast sea of digital art. With the insane possibilities photoshop gave us, it also took one of our greatest attributes, Uniqueness.
Another Trade off on photshops behalf is the flatness. Even if you draw/paint a piece in photoshop, the only way to view it is on a computer screen. Or any digital media device, which, automatically flattens its perspective. Theres no dynamism, no real depth, textures are all implied, there is no REAL texture.
The next position I want to take is on the Bias of Photoshop.
Photoshop, and programs like it, create some really nasty biases. First of all that you don't necessarilly need to know how to draw. Thats complete BS, but with the crazy tools available not entirely untrue. Got a photo of a loved one and want to make a portrait? Scan it, and select a filter. Bam, instant drawing. There so good too that even some artists have a hard time telling if its real or not. The software cheapens the arts. Is that a bad thing? yes and No, I myself think that many artists sit on their high horse thinking their the best, and love it when the average joe knocks them down a few notches. However it also really hurts true artists, the competition and tools needed for them to get a job in the field are so vast and expensive, that its really hard to choke down. Now just having immense skill with pen and paper isn't enough. You need so many different programs its silly.
Photoshop also creates a bias against dirty art, or rough work as its called. People are forsaking classical instruction for purely digital tools and its becoming a major problem in my opinion. When you take advanced drawing in some places (mainly schools that revolve around art, or schools that are set up for designers) your only really given digital tools. Hand them a pen and paper and their lost. The quality of their work is no more.
Models and life drawing is becoming more scarce. A lot of models have transitioned to digital means and charge for photographs etc, which is better for them money wise, but bad for artists. They lose so much when looking at digital media. Unconciously they don't realize it, but when you lose so much just using the digital media, your work is also devoid of those aspects.
Another bias is because most people work digitally, they have no idea the vast amount of tools that physical media offers. Charcoal, ink, watercolors, their all emulated now in photoshop, but you don't USE them the same way. The digital versions are speed efficient, and clean. The effects are similar but never the same as the actual media. We're trading off a really important aspect of the arts themselves by going digital.
Ok I think thats enough for now on Photoshop, i'll have a new blog up soon I promise!.
Today's topic is Photoshop! Gather round boys and girls as I explain the Pros, cons and grey area of the revolutionary tool known as Photoshop.
A magnificently helpful website for those just learning/new to photoshop is http://psd.tutsplus.com/ This site has tons of different tutorials on how to use the tools Photoshop gives you. There is no tutorial itself in photoshop (maybe in the newer versions but none I own) and I found this site incredibly helpful. As an example I'm going to link everyone to a rather basic but still pretty cool tutorial and explain some of the tools used.
This particular tutorial is one I've used quite a few times in my work when doing cityscapes, http://psd.tutsplus.com/tutorials/photo-effects-tutorials/cityscape-concept-art/ Now this blog post is about the program itself, but since I can't really show/explain the program without showing it in class I'm using this website as a sort of mirror for it. I won't go into detail in how to render/paint things like this since the tutorial does an excellent job doing that, I will however consider the struggles implementing this for students (As I myself have experienced many) talk about the trade offs and biases this program creates.
Now I'm assuming everyones checked the tutorial page and glanced over it, if you haven't, do so now please. It's broken down into steps and offers the tools/ideas on how to start the work. Go on soak it up, take it all in. Got it? good, now I assume all of us are aware of the power of photoshop, it can render some incredibly beautiful drawings. Heres another by one of my idols who inspired me to go into concept art. He's not a big name, he's just doin his job and I love it.
Here: http://andyparkart.deviantart.com/
Pros: Speed, cleanliness, reproduction, variation, clarity
Photoshop and other programs like it are fast. You can make some amazing work in just a few hours. Its clean, its all digital and there's no mess. You can save a work, print it as many times as need be, email it, save copies, and alter each one. Each piece is completely re-workable, and the resolution you can work at can be crystal clear or murky if you so choose. Speed is key in the art department, at least in our modern age. Concept artists are tasked with a rather large scale drawing, and given short deadlines because the programs allow it. Time is money.
If I keep gushing, this post will never end.
Now that we've seen the pro's, lets look at some of the cons.
Photoshop itself does not come with any physical tools like a drawing Tablet, this comes out of your pocket and is rather pricey. In order to achieve the best results, a Tablet is a necessity.
A tablet for photoshop (and other similar programs) costs upwards of $300.00. Mine was a Medium sized Intuos 4 from Wacom (a better brand) and cost me $400, they just get more expensive the higher quality tablet you buy. This is a major trade off, most schools would not be willing to shell out 300 dollars per student, and even if they did, their not the most durable of tools. Proper care is necessary otherwise it can get ruined. This pricetag is also a major divide for students, I myself had to save up for quite awhile and was already in my 3rd year of college before I had enough. (400 isn't much in the grand scheme but Drake was already very expensive, add apartment costs, living expenses, food etc and I had almost no money to save at all.) Thats just the start though, Photoshop itself is very costly. I'm using Photoshop Cs3, I want CS4 and dont care about Cs5 since its not much of an upgrade, but i payed a few hundred dollars for mine. The newer ones run much higher, and unless you procure one by shady means, the program itself is far too expensive for the average student. I use myself as a basis, and Dirt poor is average.
Things can be too clean. Theres no mess, no physical memory of hand gestures that the artists touch can be lost completely. What makes each painting by the old masters is their hand. Each gesture, swipe with the brush, is instantly removed in photoshop. The work itself can be burned, dodged, layered, lightened, darkened, and resized at the press of a button. It really feels like cheating some times. I really dislike that side of digital work. It removes the soul of the work. It may look awesome, but its also instantly changeable and polished.
Digital work is not forever. If your computer crashes (mine did) You can lose everything (I did T-T ) and what do you have to show? Nothing. Your work can be copied, stolen, and reworked thanks to the internet. Nothing lasts, and on the internet, your work sinks into the vast sea of digital art. With the insane possibilities photoshop gave us, it also took one of our greatest attributes, Uniqueness.
Another Trade off on photshops behalf is the flatness. Even if you draw/paint a piece in photoshop, the only way to view it is on a computer screen. Or any digital media device, which, automatically flattens its perspective. Theres no dynamism, no real depth, textures are all implied, there is no REAL texture.
The next position I want to take is on the Bias of Photoshop.
Photoshop, and programs like it, create some really nasty biases. First of all that you don't necessarilly need to know how to draw. Thats complete BS, but with the crazy tools available not entirely untrue. Got a photo of a loved one and want to make a portrait? Scan it, and select a filter. Bam, instant drawing. There so good too that even some artists have a hard time telling if its real or not. The software cheapens the arts. Is that a bad thing? yes and No, I myself think that many artists sit on their high horse thinking their the best, and love it when the average joe knocks them down a few notches. However it also really hurts true artists, the competition and tools needed for them to get a job in the field are so vast and expensive, that its really hard to choke down. Now just having immense skill with pen and paper isn't enough. You need so many different programs its silly.
Photoshop also creates a bias against dirty art, or rough work as its called. People are forsaking classical instruction for purely digital tools and its becoming a major problem in my opinion. When you take advanced drawing in some places (mainly schools that revolve around art, or schools that are set up for designers) your only really given digital tools. Hand them a pen and paper and their lost. The quality of their work is no more.
Models and life drawing is becoming more scarce. A lot of models have transitioned to digital means and charge for photographs etc, which is better for them money wise, but bad for artists. They lose so much when looking at digital media. Unconciously they don't realize it, but when you lose so much just using the digital media, your work is also devoid of those aspects.
Another bias is because most people work digitally, they have no idea the vast amount of tools that physical media offers. Charcoal, ink, watercolors, their all emulated now in photoshop, but you don't USE them the same way. The digital versions are speed efficient, and clean. The effects are similar but never the same as the actual media. We're trading off a really important aspect of the arts themselves by going digital.
Ok I think thats enough for now on Photoshop, i'll have a new blog up soon I promise!.
Tuesday, July 12, 2011
1st Project
I'm a tad behind on my projects, had to work 6 days in a row and I'm wiped, today is my 1st and only day off this week, go back to work tomorrow so trying to get as much done as possible. Also I'm not an Ed major, I'm an Art major. Drawing to be specific, taking this class as an AOI, mainly to fulfill my required classes.
This project is based on Deviant art, the mass social Gallery site anyone can use to set up your own online gallery, sell prints, and collaborate with artists from around the world. http://1manarmy-toukai.deviantart.com/ Is my homepage (Don't mind the silly name, its a pretty old account) Do be wary though if its your first time to deviant art, while the browse feature is very nice and there are thousands of beautiful pieces to look through, your virgin eyes will no doubt be scarred for life with some of the submissions. This is a free art hosting site for all of the world with no real limitations except for straight up pornography/violence etc. There is no Good or Bad in the art world, it all sorta blends together into some wibbly wobbly, grayish mass.
With that said this is a fantastic piece of web 2.0 for an artist to use. Virtual hosting, selling, and gallery options is basically a dream come true. If the work can be uploaded or done on the computer, it should translate well into Deviant Art. To demonstrate I uploaded 3 new works of different types. A Lithograph, an Intaglio piece, and a Linoleum Reduction Print. There are 4 pieces displayed on my home page, the 1st 3 are the newest ones I posted, and the 4th titled Amalgamate is a very large piece I did in photoshop. It's also a nice place to put rough work, rough work for those who don't know is basically what you'd find in an artists sketchbook. Theres an entire section for that, and while I myself don't have much in my gallery/scrap folder, I think its a decent example for what can be done with this tool. The tool itself is very simple to use, you may need some basic java plugins or flash for some pieces, but other than that it should run fine on almost any computer. Jpgs are the majority of file type and both macs and pc's should have no trouble pulling any of them up.
The trade off when using Deviant art lie more in the mass of people using the system. There are so very many people using it your likely to never be noticed among the sea of artists. Unless exceptionally talented, or at least have way to much free time. You trade away the social networking of hosting an original work show in town, there will be no word of mouth when using Deviant art, perhaps among a few of the high school kids who like your work but most significant artists are made through Shows in town, rather than online gallery shows. Less face to face interaction is not the only trade off. More and more models are beginning o upload their images in the Stock images section, encouraging users to just browse through the selection with a search of the pose your looking for, and then asking for credit if you use the piece in a work. While that is fine in a business standpoint, a lot of models refuse to do live posing, which is very important for the budding artist (even veterans) The computer screen is flat, and no matter how expressive an image may be, it will be flattened by being on a 2d surface. Their are certain things that can only be captured with your eyes when face to face. A lot is lost in translation and people don't even realize it.
This project is based on Deviant art, the mass social Gallery site anyone can use to set up your own online gallery, sell prints, and collaborate with artists from around the world. http://1manarmy-toukai.deviantart.com/ Is my homepage (Don't mind the silly name, its a pretty old account) Do be wary though if its your first time to deviant art, while the browse feature is very nice and there are thousands of beautiful pieces to look through, your virgin eyes will no doubt be scarred for life with some of the submissions. This is a free art hosting site for all of the world with no real limitations except for straight up pornography/violence etc. There is no Good or Bad in the art world, it all sorta blends together into some wibbly wobbly, grayish mass.
With that said this is a fantastic piece of web 2.0 for an artist to use. Virtual hosting, selling, and gallery options is basically a dream come true. If the work can be uploaded or done on the computer, it should translate well into Deviant Art. To demonstrate I uploaded 3 new works of different types. A Lithograph, an Intaglio piece, and a Linoleum Reduction Print. There are 4 pieces displayed on my home page, the 1st 3 are the newest ones I posted, and the 4th titled Amalgamate is a very large piece I did in photoshop. It's also a nice place to put rough work, rough work for those who don't know is basically what you'd find in an artists sketchbook. Theres an entire section for that, and while I myself don't have much in my gallery/scrap folder, I think its a decent example for what can be done with this tool. The tool itself is very simple to use, you may need some basic java plugins or flash for some pieces, but other than that it should run fine on almost any computer. Jpgs are the majority of file type and both macs and pc's should have no trouble pulling any of them up.
The trade off when using Deviant art lie more in the mass of people using the system. There are so very many people using it your likely to never be noticed among the sea of artists. Unless exceptionally talented, or at least have way to much free time. You trade away the social networking of hosting an original work show in town, there will be no word of mouth when using Deviant art, perhaps among a few of the high school kids who like your work but most significant artists are made through Shows in town, rather than online gallery shows. Less face to face interaction is not the only trade off. More and more models are beginning o upload their images in the Stock images section, encouraging users to just browse through the selection with a search of the pose your looking for, and then asking for credit if you use the piece in a work. While that is fine in a business standpoint, a lot of models refuse to do live posing, which is very important for the budding artist (even veterans) The computer screen is flat, and no matter how expressive an image may be, it will be flattened by being on a 2d surface. Their are certain things that can only be captured with your eyes when face to face. A lot is lost in translation and people don't even realize it.
Tuesday, July 5, 2011
1st day o class
At work atm, so this may be a tad rushed. So yeah, today was the 1st day of class, had to make this Blog, AND join twitter. Something I've been trying to avoid until I had nothing left but the internet to make me feel better...which would probably be the same day I just drink myself to death. ANYWAY, 1st day wasn't so bad, used to the 3hour length class, I'm a drawing major so all of my studio classes are that length. I'm not terribly fond of twitter or blogging really. For 1 my days aren't interesting enough to talk about, and 2 thats what Facebook is for. Technology wise I had no problem adapting to them or using them, its familiar enough to handle.
Required for class
So i had to make a Twitter account and a Blogger account for my new educational technology class...So this will be interesting, or not.
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